Keeping track of ideas.

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One of the consequences of conducting ones creative activities in a small studio room, essentially a converted child’s bedroom measuring barely 10×6 feet, stuffed with bookcases, desks, computers and all the required paraphernalia, is that keeping track of things is a perpetual challenge. The question “now where did I put that?” rings in my ears all the time. Any activity, creative or otherwise, brings about default behaviours in us like how we file things, store items and arrange our work area. We create our own individual systems which are very particular and often not logical in the eyes of others. I’m also sure it’s a truism that we spend countless hours every year modifying our little systems in the search for an ideal solution. I know I do, and it’s not always about easing the process of finding stuff. Being able to see your ideas is a very important part of stimulating the creative process. In the past I’ve enjoyed the luxury having lots of sketches and drawings laid out to view, it helps with seeing where you’ve been and also where you’re going, or would like to go with an idea. The challenge is being able to maintain that connection between your vision and the work in progress. This applies as much to images we collect as reference as to our own output.

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I have a wall in here upon which I stick sketch sheets and stuff, but it never feels big enough. As a result it constantly changes, acting as a road map for current work and keeping the connection going with ideas and thoughts which still hold my attention. It would be fantastic to sit in a studio the size of an aircraft hangar, but that’s not going to happen any time soon, so making the best use of what’s available really counts. The computer, which holds a huge resource in my image bank, and provides access to the universe of the net only has a screen that is so big. So to cram as much into this space as possible these compositions of ideas, as shown here, are a great way for me to see lots of ideas all at once, make decisions about them, and assist myself in direction finding.

 

 

No wasted time.

Caferacer_1

Aahh, back to the blog, at last. It seems to be a never ending consequence of working freelance that just when you’re getting into the flow of something, another job comes along and completely consumes you and all of your creative energy. This time it was the construction of some very large card models in what’s known as poly-board, a foam cored board with thin card faces. In this case 10mm thick, they were really big models with large curving surfaces, which requires a very particular approach to construction and problem solving. I won’t go into any more detail here but, I’m of a mind to expand on the subject further in future posts. Needless to say the time scales for these kinds of work are short, the working days long and brain fatigue a constant companion. But it’s done now, until the next one.

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So, while the above has served to get some income in, it has prevented me from getting on with a stack of drawing stuff that was all lined up. But this down time is never wasted. My trusty sketchbook, currently an A5 Moleskine with lovely creamy paper, comes with me to work every day and allows me the chance to have a scribble during my lunchbreaks. Armed with a couple of the ideas that were waiting to be developed further, these snatched chunks of time enable some thinking to occur and help to satisfy the daily drawing need.

Dirt_rider

These three little doodles are about trying to find a progression on the ideas I’ve been having lately about cropping and framing the images to create little story snapshots whilst still maintaining some dynamism to the pictures. At the moment they seem like glimpses, captured in a moment and an attempt to try and say more through showing less, if that makes sense. Currently they are all pretty small so working them up a bit at a larger size will help to give them a bit more purpose. With the Christmas break upon us one can never be too sure how much free time can be given to some quality drawing time but here’s hoping we can steam into the new year with a bunch of fresh and exciting ideas on the go.

 

Finally, it just remains for me to wish all of my followers and readers a very Happy Christmas and thank you to you all for staying with Soulcraftcandy over the past year.

 

 

 

One task, lots of tools to play with.

Fix your dragster.

Well, here’s the final finished version of the first foray into the world of capturing the story behind an image. I’m quietly pleased with it even though it probably represents the simplest approach to all of the story stuff I have been posting about these last couple of times. It works, and that is the most important thing. Yes, there is much room for improvement but as a first stab it’s encouraging to feel that the framing and words add to the image rather than take anything away.

 

What is interesting is how looking at it now sparks an immediate desire to improve things, to create more. That’s not to say that what happens next is merely an extended exercise in  duplication across any number of pictures, more a wish to really get stuck in, and learn properly how to make best use of all the different devices at ones disposal, and perhaps invent some new ones too, specific to these drawings.

 

Opening any book about creating comics and graphic novels invariably floods you in established conventions for framing, speech and thought balloon use, caption box positions, view angles, perspectives and all manner of inking and texturing techniques. All of it is there for us to learn from. It can be a bit intimidating. The best bit though is realising that none of it is compulsory, and that all of these things are there to be played with. Their task is to inform the image being created, rather like an arrow or two might inform a diagram, so there’s no need to use all of them all of the time. Much more fun to find the things that work for you and the types of image you create, than feeling the need (and pressure) to become a master of all before venturing to the paper to make your first mark. There will be lots of experiments and invariably lots of trial and error involved but, without learning through doing, things won’t move forward, or worse get stuck in a repetitive rut. And we can’t have that.

And finally…….