What lies behind.

Catch me if you can.

Back in early January, post No. 50 featured the finished version of the first of what have become known as the “Scribble” drawings. It depicted two guys vying for the lead in an impromptu street race somewhere out in the middle of nowhere on an empty road.

Shortly after completing that one, work commenced on a second drawing along the same lines. Working over a very loosely constructed pencil layout, the drawing is built up using light wobbly pen strokes. Features and details develop slowly and grow by passing over them many times. It’s a slow process but it allows me to balance the tones across the drawing as it progresses, continuously working around the drawing rather than concentrating one one specific area at a time.

Relative to other techniques it’s quite labour intensive but, this is offset by the “feel” the drawing adopts as it grows. You’ll notice from these detail shots taken with the camera, the whole thing’s on A2 so won’t fit in the scanner, even in sections, that there is no background yet. I’ll admit it’s an area I’m still having difficulty with but, it is becoming clearer to me why this is and how to deal with it.

This drawing has actually had more than a couple of backgrounds pencilled in, mainly in the form of loose townscapes, but all have been ended up being erased. Why? Well, mainly because they all detracted from the central focus of the drawing too much. They created a marked change in perception, from being a picture of two guys racing to a picture containing two guys racing. It’s a subtle difference but an important one as it’s all about where your eye wants to dwell.

There is a second challenge for me here too, and that is managing to render the background in the same style as the main part of the drawing. Easier said than done, the more that lies behind the core of the image, the harder it is to make it recessive so the two bikers don’t get lost in a sea of loosely filled in street details. It’s also hard to compliment the comedy of the two racers without detracting from them too much.

Currently I’m erring towards a simple approach tried out on a couple of previous drawings, a simple horizon which holds a small collection of references, small buildings etc, that help “place” the main subject but don’t crowd it out. This might sound like a bit of a cop out, but it’s not a thinly veiled excuse for avoiding extra work, more a considered effort to provide context and preserve the impact of the core of the drawing.

All things being equal, the finished version should be up here soon.

Fresh eyes are often not your own.

This drawing is one that’s been hovering around unfinished for a while, but is now done. I hope you like it. I’ve always been intrigued by funny front ends. I’m in no position to ever build a bike with such a concoction of engineering complexity, but I get some satisfaction from drawing these things. There are lots of sketches in the pile but this one made the cut last time around. The lines in the background come as a result of the following tale.

 

A good friend mine met me for a casual late sunday pint over the weekend and made a couple of interesting observations about the last drawing post. He was very complimentary about the image itself but what he said after that was the bit that mattered. He began by making comments about some of the much earlier drawings that had been on the blog earlier in the year. He liked them too but felt that they were somewhat isolated and hovering in a space not tied to anything. We agreed that it was the lack of background which created this feeling. What was really interesting was what we discussed next. Asked if I would ever start doing drawings of real bikes like BSA’s and Triumphs I said that I wouldn’t. The reason I gave was that it didn’t interest me, creating images of what already existed. There were already plenty of those in the world I suggested, and besides I didn’t feel like getting bogged down in worrying if I’d got all those niggley little details correct, stuff like that. He did not disagree with this approach but said that by including even a very simple horizon line in the newer drawings, what it achieved was to bring the drawing into the real world. This creation of a reference to reality somehow made the drawing more believable, placing it in a context that could be related to and giving a dimension, a depth if you like, that had previously been missing. I liked his thinking and was impressed with his perception.

 

You may remember that some time ago I spent quite some time talking about what to do in terms of backgrounds for some of the images. I’d messed about with a whole stack of print outs but never settled on a final approach or approaches. This conversation with my friend, although short, provided all the validation that I had not been able to find within myself for the direction that these things should take. Fantastic.

 

This is not only a great relief, but also a great way to follow on from my previous post about learning to judge your own work and be critical about it. I realised that I had completely failed to fully analyse this aspect of the images and come up with a strategy for what to do about it moving forward. I must at this point also thank Cecilia, one of my subscribers, for alerting me to the fact that one very good and simple way of engaging with the process of being critical about ones output is to go and do something completely different for a while. To engage in something totally unrelated to what you’ve been focussing on. This clears the mind and freshens the eyes in a way few other things can. Fresh eyes bring a new perspective. In the above case my friend Richards eyes were the fresh perspective. Thanks mate.

 

Adopting this idea on the latest drawings is really working, what will be interesting is where it goes next.

This is how far I’ve got with the work up of the sketch I showed last time out. It’s going into ink now so watch this space.

 

 

Let’s be critical.

A couple of posts ago I showed a photograph of the above drawing about one third done. Well, here it is finished and I’m very happy with it. Every now and then you complete a drawing which just seems to eclipse some of the others, it has something about it which keeps your attention for a little bit longer and speaks to you in a louder voice (I know this sounds pretentious but bear with me). Even though it’s in black and white it has that “pop” that I talked about before. But these are not the only reasons I feel good about finishing it and looking at it.

 

For me it demonstrates a progression in my technique which is most gratifying. These things take many hours to complete in ink and the potential to lose ones way in the rendering looms large in the background. Here’s how I think it shows things moving forward.

 

Firstly, and most basically I’ve got the position on the page nailed. My shading technique is much better on this one and is much more confident. I say this because of two things. One is that working on the principal of less is more, I’ve managed to get a much better tonal range across the picture through creating better contrasts between the light and dark areas, which adds to the “pop”. Some of my drawings in the past have suffered from being a bit too grey. The other reason is that I’m starting to get to grips with how to deal with the shaded detail on the figure. By worrying less about all the little wrinkles and folds in clothing and leather, and so keeping these surfaces simpler somehow adds to the impression rather than detracting from it.

 

The inclusion of a simple horizon line in the background and a fairly simple approach to the shadow in the foreground give the main core of the image enough of a context to confidently occupy the centre of the page without taking away anything from it.

 

One of the hardest things to learn when engaging in self-initiated creative work is the ability to analyse ones own output, be critical of your own work and approach and, to subsequently work out what it is that you should do to improve and keep moving forward. The judging of creative output is a terribly subjective activity whether conducted by a single person or a group. The key is learning how to regard things objectively. Some people are naturally good at it, others need to learn. I started life very much in the latter group and as a result feel that I’m often still learning even after all this time.

 

My learning this critical skill started at art college and continued through all my years working professionally. It opened my eyes to the need to investigate options, to iterate, try different approaches and to realise that your first idea is never the right one or the final one. To many designers this sounds like teaching your granny to suck eggs but, it was amazing how much time I would spend with my students when I was teaching, explaining that without understanding ones own work in a critical fashion you had very little chance of explaining it to anyone else. It also meant that by the time one got to present ideas to a client, the ideas were of a higher quality and so stood more of a chance of being accepted. I’m sure there’s much more to say on this matter, but I’ll leave that to another time.

Before I go here’s another sneak peek. This is another big singled bike I’ve just started working on, a kind of sprinter. It’s sharing my time with some others on the drawing board so we’ll see which one gets to be finished first soon.